MY MAIN TECHNOLOGIES

Notice: I call my skills technologies. This has nothing to do with software

EVFX™ GRAPHICS

3rd Generation

One of the fastest-growing technologies. Graphics power at top speed in 2D, 2.5D & 3D!

SOUNDFORGE™ HITSOUNDING

1st Generation
(Uncaged Update)

One of the most promising technologies. It can synthesize almost any kind of sound for my maps!

EFLEX™ MAPPING

3rd Generation

The descendant of the oldest technology! Progressive mapping aimed primarily at the player's experience

EMIX™ SOUND MIXING

2nd Generation

One of the oldest technologies, now used alongside SoundForge™. It handles track processing

TIMELINE

Development Path

12 September 2017

BG+™

Improves picture quality and performs color correction

22 September 2017

EGFX™

Provides graphics for map banners

30 October 2017

ECut™

Cuts the best moments from music

23 December 2017

AdvancedEGFX™

Provides advanced graphics for map banners

05 November 2018

EMix™

Cuts the best moments from music with quality adjustments

16 August 2018

EShowCase™

Provides video showcases for maps with AEGFX™ support

12 December 2018

SoundForge™

Advanced sound technology with a hitsounding feature

15 December 2019

EVFX™

Next generation of my visual effects

~2020-2021*

EVISUALS™

A massive and major improvement to graphics technology

~2021-2022*

ESOUND™

A killer new generation of sound-design technologies

EXCEL OPTION

Full Technologies Information

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